![]() ![]() Just read through the Fandom Wiki, watch some YouTube tutorials, or something like that (you can also drop by we're always happy to help with anything we can). You can also become one of the big fish in the neighbourhood. Unless you haven't levelled up your attack GBs in a while, you should be able to break most defences.Īt any rate, as I've already said, the only real thing that you can do about it is collect your productions on time. Even if the enemy has a higher defence bonus than your attack bonus, it isn't particularly hard to break a defence. I am not sure that you're right about not being able to attack back, though. It is in Inno's best interest to make sure that the only real defence against plundering is collecting on time. That's basically why the combat system is so out of whack. Without something to make sure players keep coming to the game, they end up drifting away sooner. ![]() If you're hardly ever going to have anyone trying to plunder you regardless of your defence, then there's no reason to make sure you log in on time to collect your productions. The second one is that there'd be less incentive for everyone else to log in. If everyone in the neighbourhood is a big fish, then there's no reason to be one. Part of the reason that some people specialise their city in attacking and plundering is that they want to attack and plunder. ![]() The first one is that then there'd be less incentive to create an attacker account. That being said, there are two reasons why Inno will not separate high-ranking players from lower-ranking players in the neighbourhood. While it is true that points do not necessarily indicate military prowess, it is often the case that players with lots of points tend to have a good army. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |